Talk well: Warcraft 4? Are you still looking forward to Blizzard Games?

  Blizzard’s products must be excellent products, which is a well-known compliment in the game circle. Blizzard enjoys a high evaluation in the PC game industry. Although there are not many works, it can be said that every work is a blockbuster classic, and the names of Warcraft, StarCraft and Diablo have already resounded around the world.

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  However, are you still looking forward to the Blizzard game now?

  In 1994, Blizzard released Warcraft: Humans and Orcs. Although it was not the first work at the same time, Blizzard’s unique LAN combat system defined the highest fun of RTS games and laid an unchangeable foundation for later RTS games.

  In 1998, another classic RTS game, StarCraft, was born. The balanced and unique triangle opposition made players feel brand-new fun, and players praised it. Only Blizzard can surpass Blizzard.

  In 2000, "Diablo II" set off a nationwide brushing craze, and "World of Warcraft" is the masterpiece of MMORPG. The blizzard under the above lineup is undoubtedly powerful, but in recent years, the blizzard works seem to be far from the courage of the year.

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  The most obvious thing is the release of diablo 3. Players have been looking forward to this game for 12 years, but when the game was released, players found that this game filled with expectations was actually nothing more than that. Although the quality of the game was really good compared with other RPGs, as a sequel to Diablo series, it could only pass. The whole process of networking made players feel that this was no longer a stand-alone game, with a general picture and shallow skill collocation. The lack of professional number once made the game stand at the forefront, and some players even said bluntly: You are not even as interesting as titan quest and Torch Light! The gap in expectations makes players feel for the first time that blizzard games don’t actually stand on the altar forever.

  In addition to the World of Warcraft expansion pieces released at intervals, what other games have Blizzard produced in recent years? Hearthstone is a very successful one. The fast-paced game mechanism and classic card fighting have made the game gain market recognition in a short period of time after its release. Apart from the excellent quality of the game itself, Blizzard’s multi-platform operation at the right time has also made the running threshold of the game lower. It may take a long time to learn magic the gathering, but it only takes a few games to play Hearthstone. If Konami can learn the operation concept of Blizzard, I believe that Game King has been popular all over the world a long time ago.

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  Let’s look at Hero of the Storm again. It is well known to every game manufacturer to launch MOBA works in line with the trend of the times. Compared with the two kings of MOBA on the market, Hero of the Storm has a faster pace, is easier to get started, and the process is refreshing enough. These seem to give it the confidence to challenge Big Brother, but in the player group, Hero of the Storm has always been tepid, and excessively restraining personal strength makes the game a heroic zombie. An online game can’t make players pretend that they naturally don’t want to play more, and the similarity of various heroic features also makes the game not as varied as DOTA2 or LOL, and there is no equipment to make up for it with talent, but only if the design of talent is excellent enough. Obviously, Storm Hero has not been done yet.

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  Even if it is a game manufacturer, the industrial interests are still the ultimate goal of shareholders. As long as your financial report is beautiful, we don’t need game creativity. Watch the Pioneer came into being. Players who have played the Fortress of the Legion said that the two are completely different, but these are not important. Look at Call of Duty next door. World of Warcraft is to Endless Mission, and Hearthstone is to magic the gathering, so it is not necessarily true that the game borrowed from Blizzard is more sincere than the original. The advantage is probably that it is not so obscure and easy to use, and there are relatively fixed and loyal user groups who will pay for it.

  With the loss of creativity and the aggravation of fast food, Blizzard’s game seems to be slowly out of its proper track. When Blizzard announces the release of Warcraft 4 one day, will you still cheer for it?

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